The solar system.
At real scale.
Fly a fusion-drive freighter under Newton's laws, in one shared solar system that keeps running when you log off. A multiplayer space game, in development.
Under heavy development. A first small part of the experience launches soon: one station in the asteroid belt that you can check out.
The whole system.
To scale.
This is all of it, as the game holds it: the Sun in the middle, the planets on their orbits where they really stand today, Neptune's orbit as the big circle. That circle is nine billion kilometres across. Light needs eight hours to cross it.
You start in the asteroid belt, the faint ring just beyond Mars, almost too small to see here — and the belt alone is two and a half billion kilometres around. A hop to the next cluster of rocks is an afternoon at one g. Earth is days away at the same burn, and the burn costs more water than the light freighter can carry. The planets belong to the big trade ships. The belt is yours.